This is an art book by Olivia Hollmann documenting her individual contribution to a group game project called Clash in the Cantina, set in the Star Wars universe. It is intended for viewers interested in game art, character design, and visual development. The book opens with a preface explaining the project brief and the cantina-inspired concept. The contents page lists sections on story…
This art book by Olivia Hollmann documents her individual contribution to a group game project called Clash in the Cantina, set in the Star Wars universe. It is intended for viewers interested in game art, character design, and visual development.
The book opens with a preface explaining the project brief and the cantina-inspired concept. The contents page lists sections on story concept, sculpting and modeling (CFX), grooming (CFX), cloth rigging, texturing and look development, and rendering in Unreal Engine.
Each section covers a specific stage of the character creation pipeline. The sculpting and modeling section shows the 3D base of a Jedi Pirate character. The grooming section details hair and fur work for the same character.
The cloth rigging and texturing sections demonstrate how the character's clothing and surface details were built. The final section covers rendering and integration into Unreal Engine for the game environment.