This document is an exclusive guide for pre-orderers of the game Tristam Island by Hugo Labrande. It contains spoiler-free trivia about the game's development, references to other classic games, a list of amusing commands to try, and a complete score breakdown for achieving the maximum 150 points.
This document is an exclusive guide for players who pre-ordered the game Tristam Island, created by Hugo Labrande. It is intended to help players get the most out of the game with behind-the-scenes information and gameplay tips.
The first section presents spoiler-free trivia about the game. It covers the original pitch, the cover art location at Mons Klint in Denmark, the real jukebox model used, and technical details about the game being the largest ever packed into a .z3 format. It also mentions the books found near the end of the game and the jukebox's 20 songs.
The second section lists references to other games found within Tristam Island. These include nods to Adventure, Zork, Trinity, The Hitchhiker's Guide to the Galaxy, and Seastalker. It also clarifies that the albatross is not a reference to The Legend of Zelda or Monty Python.
The third section provides a list of amusing commands that yield funny replies without affecting the game. Suggestions include looking under the island, sleeping in the ocean, eating the worm, counting leaves, and smoking cigarettes.
The final section offers a full score breakdown for achieving the maximum 150 points. It details points for actions on the lower island, the upper island village, inside the white house, and inside the underground lab, including specific tasks like fishing, starting generators, and sending an SOS.