RESEARCH (INTERACTIVE FLIPBOOK) INTERACTIVE DESIGN

RESEARCH (INTERACTIVE FLIP BOOK)DVG30323 INTERACTIVE DESIGN PROGRAMME: LECTURER: DIPLOMA IN GRAPHIC DESIGN MADAM SHERIL SYAZWANI BINTI SALLEH SESI 1: 2026/2027

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1.1 Interactive design concepts and requirements 1.2 Design principles 1.3 Dimension of interaction design LIST OF CONTENT

Interaction design (IxD) is the practice of designing interactive products, services, and systems. Interaction design aims to bridge the gap between people and the technology they use by creating interfaces that are intuitive and engaging. The interaction between a user and a product often involves elements like aesthetic, motion, sound, space, and many more. And of course, each of these elements can involve even more specialised fields, like sound design for the crafting of sounds used in user interactions. 01 02 what is interactive design?

TERM AND CONCEPTS OF INTERACTIVE DESIGN There are two things that we need to talk about: terms and concepts Concepts of Interactive design Terms of Interactive design understanding user behaviors, needs, and motivations, and then turning that insight into practical design solutions. Practice of designing interactive digital products, environments, systems and services. 1.1 Interactive design concepts and requirements

IMPORTANCE OF INTERACTIVE DESIGN By examining the limitations, difficulties and preferences of users, action can be taken to increase user satisfaction when interacting with any software. By applying principles of movement, time, and space, developers can build intuitive workflows that minimize user errors and drastically reduce frustrating learning curves. 1.1 Interactive design concepts and requirements 01 Course design should lead users to interact with it. To do so, ease of use, innovation and functionality of the platform are crucial. If the user can easily interact with the product, he/she will be more motivated to continue using the product. 02 03

INTERACTION DESIGN ACTIVITIES 1. Estabilishing requirements Identifying the product requirements helps make sure the product meets the user's needs and provides a good user experience. 3.Prototyping designs Designers need to prototype the most promising design ideas to make a first, often rough, model so that they can try them out. Prototyping can also be used to explore different aspects of a design. 2.Designing alternatives Creating different design ideas helps designers explore different ways to meet the requirements of an interactive product. This is an important and creative part of the design process. 4.Evaluating prototypes Evaluation helps designers find problems in a design, check if a prototype meets the required needs, discover any missing requirements, and decide what changes are needed to improve the design. 1.1 Interactive design concepts and requirements

Design principles are guidelines that help create consistent, effective, and user-centered designs across products, visuals, and systems. What Are Design Principles? Design principles are clear statements or guidelines that inform decision-making in design. They articulate what matters most in a project, helping teams make consistent choices about layout, functionality, aesthetics, and user experience 1.2DESIGN PRINCIPLES

Feedback: Users should receive clear and understandable feedback regarding their actions, which can be visual, tactile, or auditory. This helps users understand the process and results of their interactions.Constraints: Design elements should restrict user interactions in a helpful way, guiding them to appropriate actions and limiting their ability to interact in ways they may not intend1.2DESIGN PRINCIPLES 0102 03Perceivability: Ensuring that users can see, hear, or otherwise sense the interactive elements. For example, clear visuals, readable text, and intuitive layouts make the design accessible and easy to notice.Affordance: Demonstrating what actions are possible. A button should look clickable, a slider should look draggable. The design must visually suggest its function so users know how to interact with it.04 PRODUCT AND UX DESIGN PRINCIPLES

PERCEIVABILITY IN INTERACTIVE DESIGN In interactive design, perceivability is a crucial principle that ensures users can easily perceive and understand the elements of an interface. This is achieved by making design elements prominently engage the user's senses, such as voice, vibration, and size

Interaction design (IxD) is the craft of shaping how users interact with digital products, what happens when they tap, swipe, click, scroll, or make a mistake. Done well, interaction design makes interfaces feel intuitive, responsive, and even enjoyable. 1.3 DIMENSION OF INTERACTION DESIGN The Five Dimensions of Interaction Design

1.3 DIMENSION OF INTERACTION DESIGN 1st Use words Words: Clear and concise language helps users understand actions and set expectations. For example, a button labeled "Submit" signals its action, while an error message explains the issue and offers next steps 2nd Organize visual Visual Representations: Graphical elements like icons, images, and typography are essential for conveying information and supporting usability. Recognizable icons, such as a trash can for "delete" or a down arrow for "download", help users quickly understand functionality without needing extra explanation. 3st Organize visual representations Physical Objects or Space: The physical devices and environments where the action occurs, including smartphones, tablets, desktop computers, or kiosks, affect the interaction between the user and the product.

1.3 DIMENSION OF INTERACTION DESIGN2nd Allocate timeTime: Media that changes with time, such as animations, videos, and sounds, provide visual and audio feedback to users' interactions.3rd Stimulate behavior Behavior captures the actions and reactions of both the user and the system. It includes how users initiate actions (click, swipe, tap) and how the system responds (feedback, state changes, error handling). Understanding behavior ensures interactions are predictable, intuitive, and aligned with user expectations

DIMENSION OF IXD The Five Dimensions of Interaction Design (IxD) explain the key elements that shape the user's experience when interacting with a digital product.

REFERENCES WWW.ANDACADEMY.COM WWW.RAMOTION.COM https://principles.design https://www.bing.com/ck/a?!&&p=2396ce193ebfdc0daaa86bda7384e51510e605c7be7398c099a13ccf869404a4JmltdHM9MTc4MzEyMzIwMA&ptn=3&ver=2&hsh=4&fclid =305974a7-2285-6838-06bd- 62db2388699e&psq=dimension+of+interaction&u=a1aHR0cHM6Ly9tb2NrZmxvdy5jb20vYmxvZy9NYXN0ZXJpbmctSW50ZXJhY3Rpb24tRGVzaWduLUVsZXZhdGluZy1 VSS1mb3ItVWx0aW1hdGUtRW5nYWdlbWVudA https://www.themediaant.com/blog/ethics-in-advertising/#What_Are_the_7_Core_Ethics_in_Advertising_You_Must_Follow https://www.dyndevice.com/en/news/interaction-design-what-it-is-and-why-it-is-important-in-learning-ELN-1633/ https://ixdf.org/literature/article/what-is-interaction-design https://www.figma.com/resource-library/interaction-design/ https://www.open.edu/openlearn/science-maths-technology/an-introduction-interaction-design/content-section-1.4

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